Do you think Blizzard will ever take the MMO out of WoW, leaving just the RPG?
The end game focus seems to be shifting for many people. Sure there are lots of folk out there beating their thick virtual heads against the virtual boss brick wall, but the explore, quest and lore mentalities have become more prevalent on many blogs lately and I am going to assume that this is a sentiment felt wider than the blogging community.
The end of the WoW as we know it
Over the year plus I have been blogging the concept of WoW being replaced or the servers being closed down has come up reasonably frequently.
Normally the focus of those discussions is what will be the WoW killer, or what will you do with your last 5 hours in the game.
It’s all about the end, never the beginning.
A new beginning
So after reading a post the other day about the awesome quest lines (Cranky Old Gnome) and some bizarre out of time theories on the time warp continuum from Klepsacovic, I started thinking that the day the servers die could be the day the clients come alive.
One step back for one step forward
WoW was a ground breaking MMO, maybe because it’s a summer holiday camp for MMO players (or Tourists), but whatever the reasons, people love it and I dare say will continue to love it come the day the we read the blue post asking us to return our authenticators to sender.
We already know there are those highly illegal private servers which allow you to be player, boss and GM all in one. (I wonder of people who run private servers have issues with delays on tickets. Think they tell themselves to clear their WTF folders?).
So we know WoW can be run “standalone”. I wonder if 12 months before the end if Blizzard will start working on its last WoW boxed product. Removing the MMO, tweaking the game and players run free.
Free to do as you please
You can already solo most of the WoW content anyway, but what if the game was changed so it was a complete narrative path. So you follow the muddied time lines from the beginning through to the end.
Solo Onyxia…? Anyone can!
Of course there will be the instances and raid to tweak. With nobody to assist you they will need to be tweaked so you can beat the solo, maybe not on the 1st attempt, maybe not on the 50th, but they can remain as end game goals.
Not level dependant
The thing is that there will be less reliance on levels per se, it will be more about the content you have cleared. If you have cleared Westfall then you will be powerful enough (and eligible) to teach Van Cleef a lesson. If you have proven yourself as a hero in Northrend, then you will be ready to solo Wrathgate.
MMO, Mini Multiplayer Online that is
Another option is to limit the team sizes in the same manner as Starcraft and Warcraft. People can play with 4 mates, via a LAN or online with BattleNet.
WSG isn’t dead, there’s just less of us.
That way you could still pwn in the Battlegrounds, but it would be a little like unreal tournament. Smaller teams playing off against each other.
Blizzard gets to sell one last box set, maybe charges for access to BattleNet if you want that feature, but can retire Old MacDonald’s server farms.
We get to quietly wander about Azeroth with the time and the energy to enjoy the quest lines, knowing if we get tired of dying to the whelps, we can put the game side for a week or two without having to buy a new game card.
We get to play with the few mates we get to keep after the servers grind to a halt, reliving those wonderful fail wipes for eternity.
We get to truly appreciate the lore of Warcraft by following a time line that is relevant to the events, and if it was all phased, actually get to see the difference we make when we accidentally kill Lil’ Timmy while trying to take his pea shooter.
Just a thought…
Gnomer and Out!
PS: Yes, Shameless. I am Shameless… Sylus wants you to know about his blog (as opposed to ForTheHorde), so I am shamelessly plugging on the basis that no one else has… ;-)
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.