I have noticed a lot of similarities between work and WoW. I guess it’s because it is a collection of individuals united to achieve the same goals. Maybe it’s just the cultural norm, so we readily accept the similarities.
When guilds merge, there are often layoffs. While the concept is usually to strengthen and enlarge the roster, the end result is often overpopulation of certain classes and roles.
Jobs for the boys
Theoretically the best toon gets the spot, but we all know of stories where gets the gig over best choice.
You only need to raid A x B hours per week, but you are required officially and unofficially to play x more hours per week for gear, cash, consumables and appearances. Yes you need to be seen “at work” to catch your managers attention and approval.
WWS or other tools are analyzed after each session to determine performance. Your performance may decide guild rank, raid spot and rewards. (more…)