Inspired by Magenomics, I have been scratching my head for ideas on Mage improvements for WoLK, this is what I came up with.
A New Mage Spell: Stitch in Time.
Inspired by Aeonus from Black Morass
It has 2 ranks, the lower one allows only Mages to move about during the 4 seconds. No casting allowed. Still 4 seconds should be enough to move out of the flame wreath etc…
Nothing is interrupted, spell casts are just caught in time, so if you have 1 second of the 3 second cast left before someone does the time stop, then you still have 1 second left.
Mob/Boss attacks aren’t interrupted either, sure they are temporarily stopped, but the big swing is still coming. Of course the Mage may have run out of range by then.
The main difference here is that heals aren’t stopped. So if the big cleave/AoE is coming from a boss, never fear, your healers have 4 seconds to bubble the tank (lol) heal the party and run.
Gnomer and Out!